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Typeface & Layout - National Game Design Month

This article was written by Nathan Russell and originally appeared at TheStockade.net on January 17th, 2010.

Brad Murray is one of the writers of Diaspora, a hard sci-fi roleplaying game built on the FATE system. I came across this blog post by Brad Murray during one of my frequent tours of the internet. I don’t know how many people are at the layout-stage of their design (I am not), but if you are like me, you are probably thinking about it! This particular post  explains Brad’s process for choosing fonts for his projects. I am far more… umm… intuitive… less analytical (?) than Brad, and I think this blog post has given me some sound structure that might make choosing typefaces easier in the future. Have a look and see what you think. The post is here.

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