The Very Easy Game Design Survey

Hi all!

I hope you have completely recovered from your NaGa DeMon awesomeness and that your 2014 has begun well! Last year I ran a survey asking you about your Game Design experience, and this year I am doing the same – with one huge difference.

This year’s survey only asks you to answer one question out of a possible two. Here they are right now:

If you participated in National Game Design Month, 2013, why?

OR

If you did not participate in National Game Design Month, 2013, why not?

icon - list

By “participate”, I mean, had an attempt at creating a game during November (you didn’t have to finish it).

Pretty simple question, right? Leave your answer in the comments below, or send me an email!

Why these questions? Well, I want to make this website useful to you (and others!) all year round, not just in November. We are pretty busy and active during November, but the website is basically dormant the other 11 months of the year, and that just seems silly to me.

So, I would like to know why you did or did not get involved in NaGa DeMon so I can look at ways of making the site more useful for you. Did you get involved because you just like a good challenge; or you are interested in game design; or you had mother better to do for 30 days in November? Cool! Did you not participate because November is just the wrong time of year for you; you didn’t know where to start; or you just wanted to follow along and see what others were doing? Awesome stuff!

And, by all means, take the opportunity to leave any other constructive feedback you have. I want to make this site better for everyone.

Cheers,

Nathan

2013 So Far

Hi all and welcome to 2013! I hope you had a great festive season and enjoyable new year. I have enjoyed spending some time with my family, beginning a project or two, and generally trying to relax. It was my birthday a couple of days ago, so I ate way too much cake, but otherwise have been trying to look after myself! I have also had a chance to play a host of interesting games, including a few deck building ones, which have my interest at the moment? Have you been playing games?

I am going to collate the results of the 2012 Survey in a few days time. If you have not taken the survey I would really appreciate your feedback. You can find the survey here.

I am also currently putting together the next newsletter. I have been waiting to collate the survey results, so it will likely go “live” early February. You can subscribe to the newsletter by clicking the Newsletter link to the right.

I have been thinking about how best to use this website so that it isn’t a ghost town for eleven months of the year. My plan is to do a couple of posts a month related to games and game design. Maybe I can get some guest posts, too. What would you like to see on the site?

Cheers,

Nathan

Now It’s December

Hi all! I hope you have been enjoying a well-earned rest after the effort and hi-jinks of November!

I just wanted to let you all know that the first issue of the NaGa DeMon newsletter went out to subscribers today. It’s short and sweet (just like me, some would say) and if you aren’t a subscriber yet, you can be by clicking here!

I am hoping to send a short newsletter each month, probably with a brief article about game design, and / or update on NaGa DeMon. If you would like to write something either for the newsletter or the website, then get in contact with me! If you wanted to spit out a few hundred words on your “journey”, or just share how awesome you were at slaying the demon, I wouldn’t stand in your way!

Speaking of contributors, I really appreciated the help of all the people that wrote articles this year – without them this site would not have been updated anywhere near as regularly as it was! So, everyone give a big round of appreciative applause to Ben Gerber, Rob Lang, Michael Wenman, Chris Watts, Keith Fyans, Mike Bilter and Andrew Smith. You lot rock!

I would also like to thank everyone who has responded to the 2012 Survey. That’s about 50 of you so far, but I know there is more of you out there that have participated or thought of participating in some way! Any kind of feedback is appreciated, no matter how much or how little you completed in November, and I would love it if you took 3 minutes to complete the survey. The feedback I have received so-far has been very enlightening, and the comments have been both enthusiastic and valuable.

I am really pleased to see so many of you still blogging and tweeting about your continued NaGa DeMon adventures. Some of you made amazing progress in November, and even more of you are tying up loose ends in December. Great work, and don’t forget to post a comment here, on the Facebook or Google+ pages, or via Twitter when your work is done!

Enough from me, for now. Once again, thanks for a great November.

– Nathan Russell

Congratulations!

Helpful Hint: play “We Are The Champions” by Queen as you read the following.

Congratulations Demon Hunters, you have reached the mighty station of Demon Slayer! Whether you finished your game or not, you should know that you have left a mighty mark on the world, making it a better place through the sheer desire to want to create games. To those of you that fell by the wayside on this epic quest, we salute you and thank you for joining us. For those of you that made it to the very end, we commend you and are now, at this very moment, penning mighty ballads about your deeds, to be sung in the halls of Valhalla!

No matter how much you achieved, you truly are mighty. Pat yourself on the back right now.

I am bone weary and looking forward to an evening where I don’t sit in front of the computer. I am happy that I made such magnificent progress on my game. But I am also sad that this event is over, because I have so enjoyed, and been truly amazed by the participation and enthusiasm of people from all around the world. I’ve met a lot of new people and am looking forward to playing some awesome games in the future. You guys have made NaGa DeMon 2012 totally amazing, and I thank you for that.

I am looking forward to continuing the conversations on game design, too. Many of you have indicated that there is more to do on your game, and that your work will continue even though November is over. That is just fantastic and I plan on following your progress, so continue to share! I will be posting my own NaGa DeMon wrap-up soon, over on my website, too. And, of course, there is the NaGa DeMon newsletter. The plan for that is to send out a semi-regular (is that a thing?) email to subscribers with a useful article or interview, and an update on NaGa DeMon 2013. I already have some ideas and look forward to sharing them with you. Speaking of next year, can I please encourage you to take the 2012 Survey – by knowing what worked this year, I can work at making next year even better.

Before I sign off and leave you to your rest, here is a badge you can use on your website or have embroidered into a stylish jacket. It’s not much for all your hard work, but I give it to you with genuine appreciation of your efforts.

(The big image is 377px, the smaller is 150px.  Right-click and “save as”.)

2012 Survey

November and NaGa DeMon 2012 will soon be over. Hundreds of people have participated, and many, many games have been created. How many people? How many games? What types of games? I don’t know exactly – YET. Luckily, there is a handy survey that will reveal such things! If you have participated, thought about participating, or just randomly found this sight by googling “email a Scottish monster hunter” (Yes, that was a real search term that found NaGa DeMon!) you can help out!

By completing the survey you will help provide valuable feedback about this year’s event, which will be used to make next year’s event even more awesome! The survey is under the 2012 tab above, or you can just click this link!

Thanks!