National Game Design Month
  • About
    • History
    • Media
  • FAQ
  • 2012
    • Survey 2012
    • Conversations 2012
    • 2012 Downloads
    • 2012 Roll Call
  • Resources

Want to learn all the secrets of the NaGa DeMon?

Keep up with all the most important NaGa DeMon news and information by subscribing to the newsletter. Hit the big blue button already!
Create

Create

Create a game in November. It can be a boardgame, cardgame, RPG, Choose Your Own Adventure, video game, wargame or anything else you like!  
Play

Play

Play your game in November. By yourself, with a friend, in the attic, on the 'net, out on the street - it doesn't matter where, or with who, just play!
Talk

Talk

Talk about your experience in November, and after. What were your triumphs, tragedies, pitfalls and successes? Share with the world!
Win

Win

Create, play and talk about your game in November and you win! There are no judges and no prizes, just a sense of achievement and the adulation of your peers!
icon - hey

Game Chef 2013

By Nathan On May 17, 2013 · Leave a Comment

Game Chef 2013 is about to begin – anyone participating?

What IS Game Chef? It is a competition that has been running for more than a decade, where participants are given a theme and a number of “ingredients” as inspiration for a new game. In the past it has been roleplaying game [...]

Continue Reading →
PageLines- icon-talkbig.png

5 Questions with… Fred Hicks

By Nathan On April 25, 2013 · Leave a Comment

This interview was written by Andrew Smith and originally appeared at TheStockade.net on May 8th, 2011. The Stockade was a website dedicated to encouraging Australian game designers to get up and create their games, much like NaGa DeMon! The Stockade has been “finished” for a very long time now, and its web hosting expires [...]

Continue Reading →
icon - advice

The 3 Questions (+1)

By Nathan On April 10, 2013 · Leave a Comment

This article was written by Nathan Russell and originally appeared at TheStockade.net on September 28th, 2009. The Stockade was a website dedicated to encouraging Australian game designers to get up and create their games, much like NaGa DeMon! The Stockade has been “finished” for a very long time now, and its web hosting expires very soon, [...]

Continue Reading →
PageLines- icon-talkbig.png

5 Questions with… Michael Wenman

By Nathan On March 25, 2013 · Leave a Comment

This interview was written by Andrew Smith and originally appeared at TheStockade.net on April 10th, 2011. The Stockade was a website dedicated to encouraging Australian game designers to get up and create their games, much like NaGa DeMon! The Stockade has been “finished” for a very long time now, and its web hosting expires [...]

Continue Reading →
icon - advice

Typeface & Layout

By Nathan On March 10, 2013 · Leave a Comment

This article was written by Nathan Russell and originally appeared at TheStockade.net on January 17th, 2010.

Brad Murray is one of the writers of Diaspora, a hard sci-fi roleplaying game built on the FATE system. I came across this blog post by Brad Murray during one of my frequent tours of the internet. I don’t [...]

Continue Reading →
icon - hey

A Brief Check-In

By Nathan On March 3, 2013 · Leave a Comment

Hi all,

This is just a brief check-in and apology. I promised a newsletter and discussion of the survey for February, but that obviously didn’t happen. Life, illness, and a serious lack of mental fortitude conspired to drag my attention away from this most noble project. I have a lot going on at the moment [...]

Continue Reading →
PageLines- icon-talkbig.png

5 Questions with… Daniel Solis

By Nathan On February 25, 2013 · Leave a Comment

This interview was written by Andrew Smith and originally appeared at TheStockade.net on April 17th, 2011. The Stockade was a website dedicated to encouraging Australian game designers to get up and create their games, much like NaGa DeMon! The Stockade has been “finished” for a very long time now, and its web hosting expires [...]

Continue Reading →
icon - advice

Dice Probability

By Nathan On February 10, 2013 · 2 Comments

I am no math guy. I can count enough to put the right number of candles on my birthday cake, but not much else. This doesn’t usually worry me when it comes to game design, because I am more of a “it feels right” kind of guy, rather than a hard probabilty guy. This has [...]

Continue Reading →
icon - advice

Game Design Notes

By Nathan On January 27, 2013 · 1 Comment

This article was written by Andrew Smith and originally appeared at TheStockade.net on October 12th, 2009. The Stockade was a website dedicated to encouraging Australian game designers to get up and create their games, much like NaGa DeMon! The Stockade has been “finished” for a very long time now, and its web [...]

Continue Reading →
icon - hey

2013 So Far

By Nathan On January 26, 2013 · Leave a Comment

Hi all and welcome to 2013! I hope you had a great festive season and enjoyable new year. I have enjoyed spending some time with my family, beginning a project or two, and generally trying to relax. It was my birthday a couple of days ago, so I ate way too much cake, but otherwise [...]

Continue Reading →
← Previous Entries
  • Newsletter

    Subscribe to our newsletter
  • Recent Posts

    • Game Chef 2013
    • 5 Questions with… Fred Hicks
    • The 3 Questions (+1)
    • 5 Questions with… Michael Wenman
    • Typeface & Layout
  • Twitter

    Twitter Logo
    Refresh
  • Recent Comments

    • LC on Dice Probability
    • johnkzin on Dice Probability
    • Brett on Game Design Notes
    • 2013 So Far | National Game Design Month on Survey 2012
    • Now It’s December | National Game Design Month on Survey 2012
  • Pages

    • 2012
      • 2012 Downloads
      • 2012 Roll Call
      • Conversations 2012
      • Survey 2012
    • About
      • History
      • Media
    • FAQ
    • Resources
  • Archives

    • May 2013
    • April 2013
    • March 2013
    • February 2013
    • January 2013
    • December 2012
    • November 2012
    • October 2012
"A new newsletter is in the ether, and will soon arrive in your inbox. Subscribe at http://t.co/AvtJlpkYiM" — @thenagademon

National Game Design Month

Pages

  • 2012
  • About
  • FAQ
  • Resources

The Latest

  • Game Chef 2013
    Game Chef 2013 is about to begin – anyone participating? What IS […]

More

Thanks for dropping by! Feel free to join the discussion by leaving comments, and stay updated by subscribing to the RSS feed.
© 2012 National Game Design Month
Platform by PageLines